Cyberpunk Last-gen Disappointment
January 28, 2021
On December 18, 2020, Sony eliminated Cyberpunk 2077, one of the most anticipated video games of the year by far, from the PlayStation 4 digital storefront. Any individual who bought the game on the console over the past week will be offered a refund. This is an unusual move and the most recent part in Cyberpunk’s awful, frightful, horrible, terrible dispatch. In record time, the game has transformed from a hypothetical Game of the Year applicant into a global untouchable — starting fan revolt, inside strife, and cross-corporate contention because of a wrap of game-breaking glitches, wilting specialized issues, and graphical disappointments present in the forms delivered on the PlayStation 4 and Xbox One. It’s a complete wreck, one that will keep on having wide-going ramifications for all the elaborate gatherings. When studying the course of events, unmistakably, it didn’t need to be like this.
For over nine years, Cyberpunk 2077 has been developed by Cd Projekt Red (a small Polish team located in the Polish team), promising to be one of the best anticipating games. The game sold more than 8 million copies in pre-orders before launch, making Cyberpunk 2077 one of the most hyped-up games for a monumental release for a Polish publisher known for the successful Witcher franchise.
After the massive backlash, CD Projekt Red issued the situation in an apologetic statement “First of all, we would like to start by apologizing to you for not showing the game on base last-gen consoles before it premiered and, in consequence, not allowing you to make a more informed decision about your purchase.” Which examines video games, uncovered that the game would reliably neglect to arrive at its 30 frames per second focus on PS4 and could even plunge as low as 15. Xbox One clients have revealed similar issues.
“Second, we will fix bugs and crashes and improve the overall experience,” the assertion proceeded. In the days following the game’s release, #Cyberbug 2077 started moving on Twitter, with many grumbling glitches, both minor and game-breaking. The statement continues, “Expect more, as we will frequently update whenever new improvements are ready.”
CD Projekt Red has promised further “enormous patches” to begin in January, with another to continue throughout February. “Together, these should fix the most prominent problems gamers are facing on last-gen consoles,” the assertion peruses. “They won’t make the game on last-gen look like it’s running on a high-spec PC or next-gen console, but it will be closer to that experience than it is now.” Hopefully, the game will be fixed without any issues soon.